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Bri Crane

About Me

As a 2021 graduate of Baker College, I completed and obtained a Bachelor's of Science in Game Design. I've been an avid fan of video games my whole life, which led to me pursuing this career path.

At Naughty Dog Studio, I had the opportunity to work on 4 AAA titles: The Last of Us: Part I, The Last of Us: Part I PC Port, a standalone Multiplayer Title, and an unannounced Single Player Title.

I have experience using Unreal Engine, Unity Engine, Game Maker Studio, and more. I am highly creative and self motivated, am always looking for a new project to dive into. 

Skills & Competencies 

Languages:

  • C++

  • C#

  • Java

  • Visual Basic

  • Actionscript

  • HTML5

Engines & Applications:

  • Unity

  • Unreal Engine

  • Game Maker Studio 

  • Visual Studio

  • Adobe Creative Suite

  • ClipStudio Paint

  • Blendr

  • Zbrush

  • Jira

  • Confluence 

  • TFS

  • Trello

Fields & Skills:

  • Narrative Design

  • Storyboarding

  • Writing

  • Gameplay

  • Level Design

  • Character Design

  • Game Mechanics

  • Agile

  • Scrum

  • Quality Assurance

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