Bri Crane
About Me
As a 2021 graduate of Baker College, I completed and obtained a Bachelor's of Science in Game Design. I've been an avid fan of video games my whole life, which led to me pursuing this career path.
At Naughty Dog Studio, I had the opportunity to work on 4 AAA titles: The Last of Us: Part I, The Last of Us: Part I PC Port, a standalone Multiplayer Title, and an unannounced Single Player Title.
I have experience using Unreal Engine, Unity Engine, Game Maker Studio, and more. I am highly creative and self motivated, am always looking for a new project to dive into.

Skills & Competencies
Languages:
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C++
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C#
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Java
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Visual Basic
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Actionscript
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HTML5
Engines & Applications:
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Unity
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Unreal Engine
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Game Maker Studio
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Visual Studio
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Adobe Creative Suite
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ClipStudio Paint
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Blendr
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Zbrush
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Jira
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Confluence
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TFS
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Trello
Fields & Skills:
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Narrative Design
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Storyboarding
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Writing
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Gameplay
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Level Design
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Character Design
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Game Mechanics
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Agile
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Scrum
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Quality Assurance
